This is why Redfall is Arkane Austin’s ‘most ambitious title’

Redfall appeared at QuakeCon 2022 and Arkane Austin used the event to give us our best look at the game and what the studio hopes to achieve with it yet.

Key members of the Redfall development team gathered for a twenty-minute deep dive, during which creative director Ricardo Bare said that for the Arkane team, Redfall “represents our most ambitious title we’ve tried to make here at Austin. studio ever”, with studio director Harvey Smith adding that it was “our effort to bring what Arkane does well […] and we stretch a little.”

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